AI Insights · Timothy · July 2021
Top 5 Roguelike Games Performance in Finland - Q2 2021
Explore the performance of the top 5 roguelike games in Finland for Q2 2021, based on data from Sensor Tower. Discover trends in downloads, revenue, and active users.
In Q2 2021, the top 5 roguelike games in Finland showed varying trends in downloads, revenue, and active users. Based on data from Sensor Tower, let's delve into the performance of these games.
Clash Quest from Supercell saw significant fluctuations in its metrics. Weekly revenue peaked at approximately $18K in mid-April but experienced a decline towards the end of the quarter, closing at around $3.8K. Weekly downloads were highest in early April at 175K and gradually decreased to about 2.7K by the end of June. Active users peaked in mid-April with 27.8K and trended downwards, ending the quarter at 14.6K.
Hero Wars: Alliance RPG from Nexters Global LTD exhibited a mixed performance. Weekly revenue saw a notable increase mid-quarter, reaching around $13.4K in early May, and ended the quarter at approximately $7.5K. Downloads were relatively stable but modest, starting at 1.3K in late March and ending at around 673. Active users maintained a steady presence, hovering around 2.7K to 3.4K throughout the quarter.
RAID: Shadow Legends from Plarium Global Ltd displayed a strong revenue performance, peaking at about $20.2K in late June. Weekly downloads remained relatively low but consistent, ranging from 378 to 601. Active users showed a slight decline from 2.9K at the end of March to 2.3K by the end of June.
Archero by HABBY had a fluctuating revenue trend, with a peak of approximately $1.7K in early May and a low of around $621 in early June. Downloads varied, starting at 256 in late March and increasing to 388 by the end of June. Active users maintained a fairly stable trend, starting at 5.1K and ending the quarter at 4.7K.
Heroes Charge from uCool, Inc. showed modest revenue, peaking at around $125 in late May. Downloads saw a significant increase in late April, reaching 510, and remained above 300 for the rest of the quarter. Active users grew from 81 in late March to 1.5K by the end of May, then slightly declined to about 1.1K by the end of June.
For more detailed insights and analysis, visit Sensor Tower.